Work

Selected commercial, music video, and personal work from 2023–present.

Films & commercials

Professional

eXcellence in every detail

The X-Plast Way · 10 years of design and development
3D VFX & Animation · 3D Supervisor · January 2026

Pannónia Scholarship Programme — We open the world!

3D VFX · November 2025
Still from Hell Energy Limited Summer Edition ad

Hell Energy — Limited Summer Edition

On-set VFX Supervisor · Summer 2025
Still from Michelangelo Viera brand launch campaign

Michelangelo Viera — Brand Launch Campaign

3D VFX · Animated tentacles composited into footage

GHO$TY × MILO × 2'2GLOCK — POFON

Lighting Technician · June 2024

Milo — Vérző Szív

On-set production assistant · June 2024

AWS — Senki nincs már ébren

3D VFX · 3D Supervisor · April 2024

Arrival

Personal · First published animation
Blender 3.6 · After Effects intro/outro · FL Studio sound

3D renders

Personal · Blender

Glass studies

Glass shader experiments.

Glass render 01
Glass render 02
Glass render 03
Glass render 04

Space cargo outpost

Early Blender project. Everything modelled and textured by hand, mostly with photo textures.

Space cargo outpost 01
Space cargo outpost 02
Space cargo outpost 03

Environment studies

Environment study with photo textures
Early Blender work — photo textures, inspired by Ian Hubert's quick tutorial.
Night city backdrop
Night city backdrop — ocean modifier with a custom night-sky shader.

Other

Application render
Application render — got me into the MOME Open CGI course.

Album covers

Ongoing · Photomanipulation

Photomanipulation exercises pairing visuals with music — captured feelings and vibes. Originally posted to Instagram.

Saudade
Saudade
Ghost in the Shell
Ghost in the Shell
Untitled
Untitled
Artboard 1-1
Artboard 1-1
Artboard 1-2
Artboard 1-2